How to Design the Mobile Game Perfectly

We all know someone that will log hours they should otherwise be spending doing everything else but instead are playing a mobile game. The question is, how do you make your mobile game that good and the answer lies in the UI design and psychology. Mobile app development is all about probing the depths of human beings to find what they do to interact with their mobile devices in the way they do. If you are able to get into the brain of the mobile phone user and the player to be precise, you should consider the experience. The experience is what will make the player play again and again. Read more great facts on  Balls vs Blocks, click here. 

The game needs to be good even before you start talking about things like addictive gameplay and re-playability. The game needs to have a good story arc, writing that is riveting and do not forget that the controls should be both challenging and intuitive. Usually, the best games are the ones that avoid being too hardcore. A great mobile game is the one that makes queues seem shorter or the ones that transforms the subway into a playing zone. There are a few qualities that can separate great mobile games from the others. For more useful reference regarding  Racing, have a peek here. 

First, the game needs to look and feel great from the first splash screen. You need to bring your A-game when it comes to the visual design. There needs to be exemplary sound effects and music for the players if they will be using headphones. Adopt bright color schemes and pay keen attention to every facet of the UI. The next thing you need to make sure of is that the onboarding experience is perfect. This is because the first impression of the mobile app tends to last. The onboarding experience will determine if the players will stick to the app or delete the app all together.

Mobile games are downloaded purely for amusement and a way of killing time. However, the player is not interested in wasting their time and if they are not caught up into the game within the first few minutes of interacting with the game, they will not be impressed by it. It is also important that you do not overwhelm the game with too many features and functionalities until they are used to the game at least. If the game is to be perfect, keep testing and iterating.